| microsoft/DirectXTK |
2,434 |
|
26 |
1 |
about 2 years ago |
57 |
October 31, 2023 |
30 |
mit |
C++ |
| The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++ |
| microsoft/DirectXTK12 |
1,361 |
|
2 |
0 |
about 2 years ago |
54 |
October 31, 2023 |
9 |
mit |
C++ |
| The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ |
| reignstudios/Orbital-Framework |
38 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C# |
| Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast) |
| Ryzee119/lvgl-sdl |
22 |
|
0 |
0 |
about 4 years ago |
0 |
|
3 |
mit |
C |
| A crossplatform SDL wrapper for the Light and Versatile Graphics Library https://lvgl.io/. |
| XboxDev/nv2a-trace |
19 |
|
0 |
0 |
about 4 years ago |
0 |
|
28 |
mit |
Python |
| A tracing software like apitrace for the original Xbox GPU |
| RetroPie/pisnes |
11 |
|
0 |
0 |
over 6 years ago |
0 |
|
3 |
other |
C++ |
| fork of https://code.google.com/p/pisnes/ |
| Voxel9/xbox-xgu-examples |
11 |
|
0 |
0 |
almost 3 years ago |
0 |
|
3 |
cc0-1.0 |
C |
| GPU-accelerated graphics samples for original Xbox using nxdk and xgu |
| Free60Project/xenosfb |
9 |
|
0 |
0 |
over 13 years ago |
0 |
|
1 |
other |
Shell |
| Xbox360 video driver for X.org |
| RolandKoenig/SeeingSharp |
8 |
|
0 |
1 |
over 8 years ago |
20 |
December 19, 2016 |
2 |
other |
C# |
| Seeing# is a library that focuses on 3D-Rendering using Direct3D 11. 2D-Rendering, video and sound are also supported. You can use this library for desktop apps (Win.Forms or WPf), WindowsStoreApps or games for XBox One |