| AssetRipper/AssetRipper |
2,729 |
|
0 |
0 |
about 2 years ago |
5 |
November 06, 2023 |
86 |
gpl-3.0 |
C# |
| GUI Application to work with engine assets, asset bundles, and serialized files |
| krzys-h/UndertaleModTool |
958 |
|
0 |
0 |
about 2 years ago |
0 |
|
399 |
gpl-3.0 |
C# |
| The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!) |
| xensik/gsc-tool |
188 |
|
0 |
0 |
about 2 years ago |
0 |
|
5 |
gpl-3.0 |
C++ |
| A utility to compile & decompile IW engine game scripts. |
| Fleynaro/SDA |
124 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
apache-2.0 |
C++ |
| SDA is a rich cross-platform tool for reverse engineering that focused firstly on analysis of computer games. I'm trying to create a mix of the Ghidra, Cheat Engine and x64dbg. My tool will combine static and dynamic analysis of programs. Now SDA is being developed. |
| katalash/DSLuaDecompiler |
80 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
C# |
| Lua/HavokScript decompiler for Dark Souls/Bloodborne/Sekiro AI lua files and Havok behavior scripts (hks) |
| WarlockD/GMdsam |
38 |
|
0 |
0 |
over 4 years ago |
0 |
|
13 |
|
C# |
| Some junk test stuff trying to decompile GM bytecode |
| WastedMeerkat/gm81decompiler |
26 |
|
0 |
0 |
over 12 years ago |
0 |
|
0 |
mit |
C++ |
| GameMaker 8.1 Decompiler |
| byxor/NeverScript |
26 |
|
0 |
0 |
almost 3 years ago |
1 |
May 01, 2023 |
4 |
gpl-3.0 |
Go |
| A scripting language for Neversoft Games (QB) |
| rhmodding/Tickompiler |
22 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
Kotlin |
| A compiler/decompiler for Tickflow, a language based on the bytecode format used by the game Rhythm Heaven Megamix |
| AtomCrafty/yukatool |
19 |
|
0 |
0 |
almost 4 years ago |
0 |
|
1 |
gpl-3.0 |
C# |
| A collection of tools for the "Yuka System" visual novel engine |