| hollance/neural-engine |
1,767 |
|
0 |
0 |
about 2 years ago |
0 |
|
6 |
mit |
|
| Everything we actually know about the Apple Neural Engine (ANE) |
| TimvanScherpenzeel/texture-compressor |
172 |
|
2 |
6 |
about 4 years ago |
31 |
November 06, 2019 |
4 |
mit |
TypeScript |
| CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container. |
| WeipengChan/Filter-Video |
43 |
|
0 |
0 |
almost 12 years ago |
0 |
|
0 |
|
Objective-C |
| 帮你给视频加滤镜 |
| PerTerbin/PTBPerformanceCenter |
26 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
|
Objective-C |
| iOS性能检测平台 |
| jfl913/InstaFilters |
21 |
|
0 |
0 |
over 10 years ago |
0 |
|
0 |
mit |
Objective-C |
| godera/Instagram-Filters-master |
18 |
|
0 |
0 |
almost 12 years ago |
0 |
|
0 |
|
Objective-C |
| justinjing/InstagramFilters |
9 |
|
0 |
0 |
almost 11 years ago |
0 |
|
0 |
|
Objective-C |
| InstagramFilters |
| willtalmadge/Image-Shader |
5 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| Mixed-radix 2D fast Fourier transform (FFT) for mobile GPU (OpenGL ES 2.0). Provides a set of functional "shader combinators" for pipelining GPU and CPU bound image transformers without frame buffer copies. Currently I'm only testing this on an iPhone 5. It may work on an iPhone 4s/iPad 2 or better. |