| lume/lume |
1,166 |
|
7 |
4 |
over 2 years ago |
134 |
July 29, 2019 |
111 |
mit |
TypeScript |
| Create 3D web applications with HTML. Bring a new depth to your DOM! |
| hoverinc/ray-tracing-renderer |
557 |
|
1 |
2 |
about 4 years ago |
43 |
October 05, 2020 |
58 |
mit |
JavaScript |
| [UNMAINTAINED] Real-time path tracing on the web with three.js |
| alexanderperrin/threejs-ballooning |
514 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
mit |
JavaScript |
| Buffer geometry merging, procedural terrains and shadow mapper research with Three.js |
| superhighfives/react-three-playground |
56 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
|
JavaScript |
| A playground for learning and experimenting with Three.js, built on top of create-react-app |
| jzitelli/poolvr |
25 |
|
0 |
2 |
over 2 years ago |
1 |
May 19, 2016 |
0 |
mit |
JavaScript |
| Play pool / billiards in WebVR! |
| subokita/Three.cpp-Rev-2 |
17 |
|
0 |
0 |
over 8 years ago |
0 |
|
7 |
|
C++ |
| Reboot of the attempt to port Three.cpp |
| Matteas-Eden/dice-roller |
14 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
JavaScript |
| A modified implementation of Anton Natarov's 3D dice roller |
| spite/shadow-mapping |
13 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
|
JavaScript |
| Shadow mapping in GLSL |
| todaylg/three-viewer |
11 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
JavaScript |
| PBR rendering equation playground and feature experiment, based on Threejs and Envtools |
| binaryage/cljs-react-three-fiber |
10 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
|
JavaScript |
| ClojureScript port of react-three-fiber/examples. |