| ashima/webgl-noise |
2,623 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C |
| Procedural Noise Shader Routines compatible with WebGL |
| Auburn/FastNoiseLite |
2,433 |
|
0 |
2 |
over 2 years ago |
2 |
October 15, 2023 |
8 |
mit |
JavaScript |
| Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go |
| josephg/noisejs |
1,475 |
|
0 |
1 |
over 3 years ago |
2 |
July 18, 2018 |
13 |
isc |
JavaScript |
| Javascript 2D Perlin & Simplex noise functions |
| jwagner/simplex-noise.js |
1,429 |
|
221 |
130 |
about 2 years ago |
12 |
October 14, 2022 |
5 |
mit |
TypeScript |
| A fast simplex noise implementation in Javascript / Typescript. |
| Auburn/FastNoise2 |
831 |
|
0 |
0 |
about 2 years ago |
0 |
|
13 |
mit |
C++ |
| Modular node graph based noise generation library using SIMD, C++17 and templates |
| ERGO-Code/HiGHS |
728 |
|
0 |
5 |
about 2 years ago |
5 |
December 15, 2022 |
84 |
mit |
C++ |
| Linear optimization software |
| kroitor/gjk.c |
693 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
wtfpl |
C |
| Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C |
| marcharper/python-ternary |
652 |
|
10 |
16 |
over 2 years ago |
11 |
February 17, 2021 |
35 |
mit |
Python |
| :small_red_triangle: Ternary plotting library for python with matplotlib |
| keijiro/NoiseShader |
635 |
|
0 |
3 |
almost 5 years ago |
2 |
May 21, 2021 |
0 |
mit |
HLSL |
| Noise shader library for Unity |
| Auburn/FastNoiseSIMD |
603 |
|
0 |
0 |
about 5 years ago |
0 |
|
10 |
mit |
C++ |
| C++ SIMD Noise Library |