| Auburn/FastNoiseLite |
2,433 |
|
0 |
2 |
over 2 years ago |
2 |
October 15, 2023 |
8 |
mit |
JavaScript |
| Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go |
| ianthehenry/bauble.studio |
330 |
|
0 |
2 |
over 2 years ago |
7 |
May 20, 2023 |
2 |
mit |
Janet |
| a playground for making 3D art with lisp and math |
| setchi/Unity-ShaderSketches |
325 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
ShaderLab |
| Sketches made with ShaderLab in Unity. |
| FarazzShaikh/Terrain-Builder |
309 |
|
0 |
0 |
about 4 years ago |
0 |
|
6 |
gpl-2.0 |
JavaScript |
| 🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU! |
| CodingEric/Erics-MagicaVoxel-Shaders |
200 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
mit |
|
| Shaders for MagicaVoxel including Terrain Generator, Game of Life, Waterflow Simulator, Advanced Flood System etc. |
| mtwoodard/TextureGenerator |
90 |
|
0 |
0 |
over 7 years ago |
0 |
|
5 |
mit |
C# |
| 3D and 2D Texture generation using the compute shaders within the Unity engine. |
| aiekick/SdfFontDesigner |
38 |
|
0 |
0 |
about 6 years ago |
0 |
|
12 |
mit |
GLSL |
| Repo of SdfFontDesigner |
| NevilClavain/DrawSpace |
24 |
|
0 |
0 |
about 2 years ago |
0 |
|
25 |
|
C++ |
| Space-game oriented rendering engine |
| cdgiessen/VulkanRenderer |
24 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
|
C++ |
| Personal repo for learning the vulkan graphics api |
| zameran/SpaceW |
19 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
other |
C# |
| Hobby Project |