| gfxfundamentals/webgl-fundamentals |
4,325 |
|
0 |
0 |
over 2 years ago |
0 |
|
42 |
other |
HTML |
| WebGL lessons that start with the basics |
| Unity-Technologies/Unity.Mathematics |
1,349 |
|
0 |
0 |
over 2 years ago |
0 |
|
54 |
other |
C# |
| The C# math library used in Unity providing vector types and math functions with a shader like syntax |
| unconed/mathbox |
1,050 |
|
1 |
3 |
almost 3 years ago |
21 |
May 05, 2023 |
10 |
mit |
JavaScript |
| Presentation-quality WebGL math graphing |
| JOML-CI/JOML |
672 |
|
208 |
28 |
over 2 years ago |
48 |
August 31, 2022 |
5 |
mit |
Java |
| A Java math library for OpenGL rendering calculations |
| BSVino/MathForGameDevelopers |
446 |
|
0 |
0 |
over 8 years ago |
0 |
|
5 |
other |
C++ |
| Sample code for my YouTube series. |
| redorav/hlslpp |
439 |
|
0 |
0 |
over 2 years ago |
0 |
|
11 |
mit |
C++ |
| Math library using hlsl syntax with SSE/NEON support |
| valentingalea/vml |
175 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
mit |
C++ |
| C++17 GLSL-like vector and matrix math lib |
| hollance/Swift-3D-Demo |
163 |
|
0 |
0 |
about 9 years ago |
0 |
|
1 |
|
Swift |
| Shows how to draw a 3D object without using shaders |
| marcozakaria/Unity-Shaders-from-Shader-Toy |
103 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
ShaderLab |
| Converted Unity shaders from SahderToy to Unity shading language |
| ArturoNereu/ComputerGraphics |
80 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
|
| A repository documenting Computer Graphics for real time applications |