| gpujs/gpu.js |
14,821 |
|
183 |
74 |
over 2 years ago |
145 |
November 16, 2022 |
215 |
mit |
JavaScript |
| GPU Accelerated JavaScript |
| mosra/magnum |
4,593 |
|
0 |
0 |
about 2 years ago |
0 |
|
86 |
other |
C++ |
| Lightweight and modular C++11 graphics middleware for games and data visualization |
| gfxfundamentals/webgl-fundamentals |
4,325 |
|
0 |
0 |
over 2 years ago |
0 |
|
42 |
other |
HTML |
| WebGL lessons that start with the basics |
| unconed/mathbox |
1,050 |
|
1 |
3 |
almost 3 years ago |
21 |
May 05, 2023 |
10 |
mit |
JavaScript |
| Presentation-quality WebGL math graphing |
| thoughtspile/grafar |
568 |
|
0 |
0 |
almost 3 years ago |
0 |
|
14 |
mit |
TypeScript |
| Reactive multidimensional math & data visualization for the web. |
| gamedev-js/gamedev-js |
67 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
|
| Game Development in Javascript |
| mtwoodard/hypVR-Ray |
37 |
|
0 |
0 |
about 7 years ago |
0 |
|
15 |
|
JavaScript |
| Hyperbolic VR using Raymarching |
| ef-gy/topologic |
35 |
|
0 |
0 |
about 9 years ago |
0 |
|
3 |
mit |
C++ |
| Visualiser for basic geometric primitives and fractals in arbitrary-dimensional spaces |
| davepagurek/glsl-autodiff |
24 |
|
0 |
0 |
almost 3 years ago |
12 |
July 22, 2021 |
10 |
mit |
TypeScript |
| Tired of doing math to get normals in your vertex shader? Same. |
| neefrehman/make-matrix |
23 |
|
0 |
6 |
about 2 years ago |
30 |
November 19, 2023 |
0 |
mit |
TypeScript |
| A simple, type-safe way to create multi-dimensional arrays |