| candycat1992/Unity_Shaders_Book |
4,435 |
|
0 |
0 |
about 3 years ago |
0 |
|
77 |
|
ShaderLab |
| :book: 书籍《Unity Shader入门精要》源代码 |
| mafaca/UtinyRipper |
1,731 |
|
0 |
0 |
over 4 years ago |
0 |
|
173 |
mit |
C# |
| GUI and API library to work with Engine assets, serialized and bundle files |
| kosua20/herebedragons |
1,682 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
C |
| A basic 3D scene implemented with various engines, frameworks or APIs. |
| elringus/sprite-dicing |
1,239 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
C# |
| Unity tool for lossless compression of sprite textures with identical areas |
| UnityTechnologies/ShaderGraph_ExampleLibrary |
1,026 |
|
0 |
0 |
almost 6 years ago |
0 |
|
7 |
|
ShaderLab |
| A library of Shaders created using Unity's Shader Graph. |
| alelievr/Mixture |
953 |
|
0 |
0 |
over 2 years ago |
0 |
|
13 |
mit |
C# |
| Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime |
| ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader |
926 |
|
0 |
0 |
over 3 years ago |
0 |
|
19 |
mit |
ShaderLab |
| Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP |
| cinight/MinimalCompute |
869 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
C# |
| Siccity/GLTFUtility |
713 |
|
0 |
0 |
over 3 years ago |
0 |
|
102 |
mit |
C# |
| Simple GLTF importer for Unity |
| keijiro/KlakNDI |
694 |
|
0 |
0 |
over 2 years ago |
0 |
|
29 |
other |
C# |
| NewTek NDI™ plugin for Unity |