| fangq/mcx |
105 |
|
0 |
0 |
about 2 years ago |
26 |
November 28, 2023 |
5 |
other |
Pascal |
| Monte Carlo eXtreme (MCX) - GPU-accelerated photon transport simulator |
| fangq/mcxcl |
39 |
|
0 |
0 |
over 2 years ago |
16 |
October 07, 2023 |
1 |
other |
C |
| Monte Carlo eXtreme for OpenCL (MCXCL) |
| fangq/mmc |
33 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
other |
C |
| Mesh-based Monte Carlo (MMC) |
| ishaan13/PhotonMapper |
32 |
|
0 |
0 |
almost 12 years ago |
0 |
|
0 |
|
C++ |
| PhotonMapper |
| simoncblyth/opticks |
21 |
|
0 |
0 |
about 2 years ago |
0 |
|
3 |
apache-2.0 |
C++ |
| GPU Optical Photon Simulation using NVIDIA OptiX ray tracing and integrated with Geant4 simulation |
| ananthaks/DXR-PhotonMapper |
17 |
|
0 |
0 |
over 7 years ago |
0 |
|
5 |
|
C++ |
| An implementation of Photon Mapping using DXR |
| claudiok/clsim |
8 |
|
0 |
0 |
about 7 years ago |
0 |
|
2 |
|
C++ |
| An OpenCL-based photon-tracking simulation using a (source-based) ray tracing algorithm modeling scattering and absorption of light in the deep glacial ice at the South Pole or Mediterranean sea water. |
| zx1239856/Computer-Graphics-2019 |
8 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mit |
C++ |
| THU Computer Graphics 2019 |