| jbikker/lighthouse2 |
711 |
|
0 |
0 |
over 3 years ago |
0 |
|
6 |
other |
C++ |
| Lighthouse 2 framework for real-time ray tracing |
| tomrunia/PyTorchWavelets |
168 |
|
0 |
0 |
about 6 years ago |
0 |
|
2 |
mit |
Python |
| PyTorch implementation of the wavelet analysis from Torrence & Compo (1998) |
| MiguelMonteiro/permutohedral_lattice |
48 |
|
0 |
0 |
over 7 years ago |
0 |
|
3 |
|
C++ |
| Permutohedral Lattice C++/CUDA implementation + TensorFlow Op (CPU/GPU) |
| CMU-SAFARI/SneakySnake |
44 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
gpl-3.0 |
VHDL |
| SneakySnake:snake: is the first and the only pre-alignment filtering algorithm that works efficiently and fast on modern CPU, FPGA, and GPU architectures. It greatly (by more than two orders of magnitude) expedites sequence alignment calculation for both short and long reads. Described in the Bioinformatics (2020) by Alser et al. https://arxiv.org/abs/1910.09020. |
| andmax/gpufilter |
41 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
Cuda |
| GPU Recursive Filtering |
| gabrieleilertsen/briefmatch |
32 |
|
0 |
0 |
over 8 years ago |
0 |
|
1 |
bsd-3-clause |
C++ |
| BriefMatch real-time GPU optical flow |
| skanti/Gaussian-Filter-GPU-OpenGL |
8 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
|
C++ |
| This library allows you to apply Gaussian filtering on 2D images via OpenGL. |
| xnejed07/CudaFilters |
6 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
|
C# |
| CudaFilters library for GPU hardware acceleration of FIR and FFT filtering in the SignaPlant software. |
| WPti/proxy-filter |
6 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
Python |
| ComputationalRadiationPhysics/stencil_filter_on_GPU |
5 |
|
0 |
0 |
about 6 years ago |
0 |
|
3 |
lgpl-3.0 |
|
| A GPU-accelerated stencil for filtering and smoothing using numba |