| google/ffn |
289 |
|
0 |
0 |
about 2 years ago |
0 |
|
16 |
apache-2.0 |
Python |
| Flood-Filling Networks for instance segmentation in 3d volumes. |
| armory3d/sdfgen |
102 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
mit |
Haxe |
| GPU-based SDF generator |
| maweigert/gputools |
99 |
|
3 |
2 |
over 3 years ago |
21 |
January 05, 2017 |
8 |
bsd-3-clause |
Python |
| GPU accelerated image/volume processing in Python |
| gillesferrand/Unity-RayTracing |
48 |
|
0 |
0 |
over 8 years ago |
0 |
|
4 |
|
C# |
| Demo of volume rendering a data cube in Unity by performing ray tracing on the GPU |
| pengsun/MexConv3D |
34 |
|
0 |
0 |
over 9 years ago |
0 |
|
7 |
|
Matlab |
| Matlab mex implementation of the basic operations for 3D (volume) Convolutional Neural Network |
| smistad/OpenCL-Level-Set-Segmentation |
13 |
|
0 |
0 |
almost 7 years ago |
0 |
|
1 |
other |
C++ |
| Parallel/GPU level set volume segmentation using OpenCL |
| Southparketeer/SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction |
9 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C++ |
| GPU based real-time camera tracking, volumetric fusion and volume rendering system. Addressed updating the map with moving sensor and the static sensors. |
| vbruder/VolumeRendererCL |
8 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
lgpl-3.0 |
C++ |
| OpenCL based volume renderer for scalar fields. |
| LLNL/rover |
8 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
other |
C++ |
| ROVER: an open source hybrid-parallel library for volume rendering and simulated radiography |
| holgerl/thunder-ultrasound |
6 |
|
0 |
0 |
about 11 years ago |
0 |
|
0 |
|
C |
| GPU 3D Ultrasound Reconstruction |