| oneapi-src/oneDNN |
3,344 |
|
0 |
3 |
about 2 years ago |
23 |
October 22, 2022 |
64 |
apache-2.0 |
C++ |
| oneAPI Deep Neural Network Library (oneDNN) |
| google/swiftshader |
1,946 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
apache-2.0 |
C++ |
| SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics. |
| skywind3000/RenderHelp |
1,222 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
mit |
C++ |
| :zap: 可编程渲染管线实现,帮助初学者学习渲染 |
| LuisaGroup/LuisaCompute |
594 |
|
0 |
0 |
about 2 years ago |
1 |
April 26, 2023 |
14 |
bsd-3-clause |
C++ |
| High-Performance Rendering Framework on Stream Architectures |
| Syncleus/aparapi |
370 |
|
17 |
9 |
almost 5 years ago |
19 |
July 12, 2021 |
47 |
apache-2.0 |
Java |
| The New Official Aparapi: a framework for executing native Java and Scala code on the GPU. |
| microsoft/D3D12TranslationLayer |
301 |
|
0 |
0 |
over 2 years ago |
0 |
|
13 |
mit |
C++ |
| A library containing utilities for mapping higher-level graphics work to D3D12 |
| atiksoftware/pubg_mobile_memory_hacking_examples |
262 |
|
0 |
0 |
almost 5 years ago |
0 |
|
6 |
|
C++ |
| Pubg Mobile Emulator Gameloop Memory Hacking C++ code examples. Ex: Name, Coord, Bones, Weapons, Items, Box, Drop etc. |
| zesterer/euc |
251 |
|
3 |
3 |
over 2 years ago |
10 |
March 09, 2021 |
8 |
apache-2.0 |
Rust |
| A software rendering crate that lets you write shaders with Rust |
| GameTechDev/stardust_vulkan |
110 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
apache-2.0 |
C |
| The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles. |
| poke1024/tove2d |
93 |
|
0 |
0 |
almost 6 years ago |
0 |
|
2 |
other |
C++ |
| Animated vector graphics for LÖVE. |