| atmosxr/atmos-dk1 |
73 |
|
0 |
0 |
almost 7 years ago |
0 |
|
1 |
|
|
| Atmos Dev Kit 1 Development |
| HMS-Core/hms-scene-demo |
19 |
|
0 |
0 |
over 3 years ago |
0 |
|
2 |
apache-2.0 |
Java |
| HMS Scene kit demo provides an example of integrating HUAWEI Scene Kit with an app. A 3D graphics rendering engine performs more with less. User-friendly rendering APIs for games, AR & VR apps, and other apps bring your users a stunning visual experience. |
| boehm-e/webxr_threejs_AR |
15 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
JavaScript |
| Starter kit webxr & Three.JS for Augmented reality |
| hiliving/VideoEdit |
12 |
|
0 |
0 |
about 8 years ago |
0 |
|
3 |
|
Java |
| 安卓端可用的执行ffmpeg命令的库 |
| UMI3D/UMI3D-SDK |
12 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
apache-2.0 |
C# |
| UMI3D is a web protocol that enables the creation of 3D media in which users of any AR/VR device can collaborate in real time. The 3D media is created once and hosted on a server or on a local computer. Any AR/VR device can display and interact with it remotely thanks to a dedicated UMI3D browser. |
| NXPNFCProject/NXPNFC_P61_JCOP_Kit |
7 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
C++ |
| NXPNFC_P61_JCOP_Kit |
| emrecelik95/Handheld-Multi-AR |
5 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mit |
C# |
| Handheld multi user AR for Android & iOS with Unity AR Core & AR Kit. |
| shibuiwilliam/ai-ar-omocha |
5 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
Kotlin |
| Playing Android with Tensorflow Lite, Firebase ML kit, and ARCore |