| OpenRCT2/OpenRCT2 |
12,608 |
|
0 |
0 |
about 2 years ago |
0 |
|
1,432 |
gpl-3.0 |
C++ |
| An open source re-implementation of RollerCoaster Tycoon 2 🎢 |
| openscenegraph/OpenSceneGraph |
3,004 |
|
0 |
5 |
about 2 years ago |
1 |
April 16, 2020 |
149 |
other |
C++ |
| OpenSceneGraph git repository |
| s1ddok/Fiber2D |
402 |
|
0 |
0 |
over 8 years ago |
0 |
|
4 |
|
Swift |
| Cross-platform 2D Game Engine in pure Swift |
| jhasse/jngl |
196 |
|
0 |
0 |
about 2 years ago |
0 |
|
12 |
zlib |
C++ |
| Easy to use cross-platform 2D game library for C++ |
| wlxklyh/SoftRenderer |
161 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
|
C++ |
| Soft Renderer软渲染器:安卓工程师、iOS工程师、Unity工程师、Unreal工程师、Java工程师、C++工程师、C#工程师可以通过此来快速深刻理解渲染管线 |
| vuo/vuo |
118 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
C++ |
| A realtime visual programming language for interactive media. |
| preshing/CMakeDemo |
93 |
|
0 |
0 |
almost 9 years ago |
0 |
|
1 |
other |
C++ |
| An example cross-platform CMake-based project using SDL2 and OpenGL |
| leozimmerman/ShadersLibrary |
87 |
|
0 |
0 |
over 9 years ago |
0 |
|
2 |
|
C++ |
| Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks. |
| janba/GEL |
83 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
|
C |
| A library of geometry processing tools for computer graphics |
| ricardo-rendoncepeda/mtl2opengl |
61 |
|
0 |
0 |
about 12 years ago |
0 |
|
1 |
gpl-3.0 |
C |
| A perl script for converting .obj and .mtl data files into arrays compatible with OpenGL ES on iOS devices |