| junyanz/CatPapers |
1,060 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
Python |
| Cool vision, learning, and graphics papers on Cats! |
| eliahuhorwitz/DeepSIM |
288 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
other |
Python |
| Official PyTorch implementation of the paper: "DeepSIM: Image Shape Manipulation from a Single Augmented Training Sample" (ICCV 2021 Oral) |
| junyanz/light-field-video |
186 |
|
0 |
0 |
over 5 years ago |
0 |
|
2 |
|
C++ |
| Light field video applications (e.g. video refocusing, focus tracking, changing aperture and view) |
| louisfb01/Top-10-Computer-Vision-Papers-2020 |
177 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
mit |
|
| A list of the top 10 computer vision papers in 2020 with video demos, articles, code and paper reference. |
| ChrisWu1997/DeepCAD |
170 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
mit |
Python |
| code for our ICCV 2021 paper "DeepCAD: A Deep Generative Network for Computer-Aided Design Models" |
| ChrisWu1997/SingleShapeGen |
70 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
mit |
Python |
| code for paper "Learning to Generate 3D Shapes from a Single Example", SIGGRAPH Asia 2022 |
| henzler/neuraltexture |
45 |
|
0 |
0 |
almost 6 years ago |
0 |
|
1 |
mit |
Python |
| Learning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020] |
| aparis69/Rock-fracturing |
40 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
mit |
C |
| Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020. |
| GeorgeAdamon/ModernComputerGraphicsResources |
35 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
|
|
| A collection of blogs, personas and publications that act as reference points for the latest developments in Computer Graphics |
| aparis69/Desertscapes-Simulation |
23 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
C |
| Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019. |