| JScott/ViveGrip |
161 |
|
0 |
0 |
over 5 years ago |
0 |
|
5 |
mit |
C# |
| Physics-based grabbing for SteamVR development in Unity. |
| naelstrof/VRPlayspaceMover |
148 |
|
0 |
0 |
about 4 years ago |
0 |
|
38 |
mit |
C++ |
| A little app that lets you adjust your play-space by gripping the universe! |
| bryik/aframe-ball-throw |
24 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
mit |
HTML |
| A basic A-Frame demo with physics and Vive controller support. |
| bryik/aframe-dominoes |
6 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
mit |
JavaScript |
| A-Frame with Vive controllers round 2. |
| Molt/ue4-vive-modular-pawn-bp |
5 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
mit |
|
| A Blueprint modular pawn setup for using the HTC Vive, and it's Motion Controllers, using Blueprint in the Unreal Engine. |