| kosua20/herebedragons |
1,682 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
C |
| A basic 3D scene implemented with various engines, frameworks or APIs. |
| GerbilSoft/rom-properties |
386 |
|
0 |
0 |
about 2 years ago |
0 |
|
98 |
gpl-2.0 |
C++ |
| ROM Properties Page shell extension |
| pokeheadroom/RENDER96-HD-TEXTURE-PACK |
220 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
gpl-3.0 |
|
| we'd like to think of this texture pack as a resource also, if you want to give sm64 your own look feel free to use these as a base for accuracy, just credit them render96 boys & girls |
| deadcast2/UltraEd |
116 |
|
0 |
0 |
over 3 years ago |
0 |
|
15 |
mit |
C |
| A WIP level editor/game engine for the Nintendo 64. |
| Zheneq/Noesis-Plugins |
19 |
|
0 |
0 |
almost 3 years ago |
0 |
|
3 |
|
Python |
| File format plugins for Noesis 3D viewer/converter app. |
| Cpasjuste/libcross2d-examples |
17 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
|
CMake |
| nfsu/NFS |
13 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
mit |
C++ |
| Is a tool created for rom hacking, it stands for Nintendo File System (Utils) and can quickly read and interpret nds files such as NARC, NCLR, NCGR, etc. |
| jaames/mii-assets |
11 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
|
Python |
| Extract textures and meshes from Nintendo's Mii rendering library |
| buu342/GML-N64TextureConverter |
10 |
|
0 |
0 |
over 3 years ago |
0 |
|
6 |
|
Game Maker Language |
| A Nintendo 64 Texture Converter |
| dnasdw/txobtool |
8 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
|
C++ |
| A tool for exporting/importing cgfx file. |