| citiesskylines-csur/CSUR |
187 |
|
0 |
0 |
over 2 years ago |
0 |
|
21 |
gpl-3.0 |
Python |
| Offline procedural generation of realistic road environments in Cities: Skylines |
| jstrait/city-tour |
77 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
JavaScript |
| A procedurally generated city built with WebGL and three.js |
| pboechat/ProceduralCity |
55 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
|
ShaderLab |
| Unity demo that uses a few tricks to build random nice-looking 3D cities |
| AndyQ/MetalCity |
21 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
Swift |
| MetalCity - a procedural night city landscape generator |
| MHillier98/IntroToComputerGraphics-CityGenerator |
19 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
JavaScript |
| A Procedural City Generator built in Three.js |
| kretash/D3D12_Vulkan-ProceduralCity |
11 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
|
C |
| A procedurally generated city rendered with D3D12 and Vulkan |
| pazdera/OgreCity |
10 |
|
0 |
0 |
over 14 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| Demo app that presents capabilities of libcity library for procedural generation of cities implemented in Ogre 3D engine. For more detail see libcity here on github. |
| gregoryneal/Cigen |
9 |
|
0 |
0 |
over 8 years ago |
0 |
|
1 |
|
C# |
| A procedural city generator built for Unity. |
| neki-dev/gen-city |
5 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
TypeScript |
| 🧩 Procedural city generation |
| sunsided/unity-procedural-cities |
5 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C# |
| Some naive experiments with procedural city generation in Unity |