| Wonder-Technology/Wonder.js |
243 |
|
2 |
4 |
almost 5 years ago |
287 |
May 16, 2021 |
0 |
mit |
ReScript |
| :rocket:Functional, High performance 3D Webgl Engine |
| Wonder-Technology/Wonder-Editor |
162 |
|
0 |
1 |
almost 3 years ago |
4 |
March 15, 2018 |
13 |
apache-2.0 |
JavaScript |
| Functional 3D Webgl Editor |
| w0lya/fsharp-3d-and-gamedev |
77 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
|
| Resources on 3D Graphics Programming and Game Development in F# |
| lambdacube3d/lambdacube-compiler |
74 |
|
0 |
0 |
about 6 years ago |
0 |
|
8 |
other |
Haskell |
| LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out: |
| lambdacube3d/lambdacube-quake3 |
65 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
bsd-3-clause |
Haskell |
| Quake 3 map viewer in Haskell using LambdaCube 3D |
| aardvark-platform/aardvark.media |
45 |
|
0 |
5 |
over 2 years ago |
219 |
October 30, 2023 |
20 |
apache-2.0 |
CSS |
| Serverside, functional (ELM style) front-end and UI for Aardvark, an open-source platform for visual computing, real-time graphics and visualization. |
| TechnoTanuki/Python_BMP |
29 |
|
0 |
0 |
over 2 years ago |
6 |
July 27, 2023 |
0 |
mit |
Python |
| A pure Python 2D/3D graphics library that outputs to windows bitmap format |
| conal/Fran |
21 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
|
Haskell |
| First Haskell implementations of Fran/FRP |
| aromanro/DFTQuantumDot |
19 |
|
0 |
0 |
about 3 years ago |
0 |
|
3 |
gpl-3.0 |
C++ |
| Density Functional Theory with plane waves basis, applied on a 'quantum dot'. Volumetric visualization of orbitals with VTK |
| techmatt/actsynth |
16 |
|
0 |
0 |
over 10 years ago |
0 |
|
2 |
|
C++ |
| Activity-centric Scene Synthesis for Functional 3D Scene Modeling |