| LIJI32/SameBoy |
1,423 |
|
0 |
0 |
about 2 years ago |
0 |
|
135 |
other |
C |
| Game Boy and Game Boy Color emulator written in C |
| libsm64/libsm64 |
558 |
|
0 |
0 |
about 2 years ago |
0 |
|
10 |
cc0-1.0 |
C |
| Mario 64 as a library for use in external game engines |
| michelhe/rustboyadvance-ng |
532 |
|
0 |
0 |
almost 3 years ago |
0 |
|
15 |
mit |
Rust |
| RustBoyAdvance-NG is a Nintendo™ Game Boy Advance emulator and debugger, written in the rust programming language. |
| spieglt/nestur |
517 |
|
0 |
0 |
about 4 years ago |
0 |
|
1 |
|
Rust |
| The NES (emulator) you left outside in the rain but let dry and still kind of works |
| djyt/cannonball |
423 |
|
0 |
0 |
about 4 years ago |
0 |
|
13 |
|
C++ |
| Cannonball: An Enhanced OutRun Engine |
| MichaelBurge/nes-emulator |
221 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
Rust |
| A NES emulator made to learn the Rust programming language |
| MCJack123/craftos2 |
190 |
|
0 |
0 |
about 2 years ago |
0 |
|
14 |
other |
C++ |
| A fast, modern, and feature-filled ComputerCraft emulator written in C++. |
| RossMeikleham/PlutoBoy |
120 |
|
0 |
0 |
over 2 years ago |
0 |
|
15 |
gpl-3.0 |
C |
| A Multi-Platform Gameboy Color Emulator |
| craigthomas/Chip8Python |
77 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
Python |
| A Super Chip 8 emulator written in Python |
| danirod/chip8 |
50 |
|
0 |
0 |
almost 4 years ago |
0 |
|
2 |
gpl-3.0 |
C |
| A multiplatform CHIP-8 emulator done in SDL 2. Implements all the opcodes for CHIP and SCHIP specifications. |