| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| begeekmyfriend/yasea |
4,569 |
|
0 |
0 |
over 4 years ago |
0 |
|
265 |
mit |
C |
| RTMP live streaming client for Android |
| Dav1dde/glad |
3,345 |
|
1 |
1 |
over 2 years ago |
7 |
January 07, 2019 |
13 |
other |
C |
| Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs. |
| google/gapid |
2,124 |
|
0 |
0 |
about 3 years ago |
0 |
|
297 |
apache-2.0 |
Go |
| Graphics API Debugger |
| EQMG/Acid |
1,639 |
|
0 |
0 |
over 2 years ago |
0 |
|
17 |
mit |
C++ |
| A high speed C++17 Vulkan game engine |
| Zylann/godot_heightmap_plugin |
1,516 |
|
0 |
0 |
about 2 years ago |
0 |
|
164 |
other |
GDScript |
| HeightMap terrain for Godot implemented in GDScript |
| mitsuba-renderer/nanogui |
1,392 |
|
0 |
0 |
over 2 years ago |
5 |
October 27, 2022 |
73 |
other |
C++ |
| Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL |
| aras-p/glsl-optimizer |
1,375 |
|
2 |
6 |
almost 6 years ago |
4 |
October 17, 2014 |
46 |
other |
C++ |
| GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization. |
| not-fl3/miniquad |
1,271 |
|
0 |
18 |
over 2 years ago |
129 |
September 06, 2023 |
86 |
apache-2.0 |
Rust |
| Cross platform rendering in Rust |
| xlab/android-go |
975 |
|
0 |
0 |
over 3 years ago |
0 |
|
14 |
mit |
Go |
| The android-go project provides a platform for writing native Android apps in Go programming language. |