| MonoGame/MonoGame |
10,518 |
|
298 |
136 |
about 2 years ago |
14 |
July 26, 2022 |
776 |
other |
C# |
| One framework for creating powerful cross-platform games. |
| riperiperi/FreeSO |
767 |
|
0 |
0 |
over 2 years ago |
0 |
|
75 |
mpl-2.0 |
C# |
| Re-implementation of The Sims Online. |
| Syncaidius/MoltenEngine |
242 |
|
0 |
11 |
about 2 years ago |
10 |
December 11, 2023 |
92 |
mit |
C# |
| A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded. |
| demonixis/C3DE |
106 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
C# |
| C3DE is a 3D Game Engine powered by MonoGame |
| Blotch3D/Blotch3D |
85 |
|
0 |
0 |
about 2 years ago |
8 |
April 17, 2023 |
0 |
other |
C# |
| A high-level 3D class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms. Implemented as a .NET Standard library that works with all versions of .NET. See 'Quick start for Windows' to get started. Also available as a NuGet package without the examples or source. |
| RHY3756547/FreeSO |
46 |
|
0 |
0 |
almost 4 years ago |
0 |
|
1 |
mpl-2.0 |
C# |
| Re-implementation of The Sims Online. |
| vpenades/MonoScene |
33 |
|
0 |
4 |
almost 3 years ago |
3 |
January 01, 1900 |
2 |
mit |
C# |
| Example of using Monogame and SharpGLTF to load animated glTF models at runtime. |
| RonenNess/MonoGame-SceneGraph |
22 |
|
0 |
0 |
almost 8 years ago |
7 |
April 18, 2018 |
0 |
mit |
C# |
| Nodes, Culling & Entities for basic Scene Graphs in MonoGame. |
| htmlcoderexe/3DGame |
14 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
|
C# |
| 3D game in MonoGame |
| george7378/basic-physics |
8 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
mit |
C# |
| Minimal rigid body physics simulation |