| vinjn/awesome-vulkan |
3,001 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
|
|
| Awesome Vulkan ecosystem |
| Bumblebee-Project/Bumblebee |
1,235 |
|
0 |
0 |
about 4 years ago |
0 |
|
223 |
gpl-3.0 |
C |
| Bumblebee daemon and client rewritten in C |
| mayankk2308/purge-wrangler |
987 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
other |
Shell |
| AMD & NVIDIA eGPUs for all Thunderbolt Macs. |
| rigaya/NVEnc |
941 |
|
0 |
0 |
about 2 years ago |
0 |
|
50 |
other |
C++ |
| NVENCによる高速エンコードの性能実験 |
| anibali/docker-pytorch |
872 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
Dockerfile |
| A Docker image for PyTorch |
| ValveSoftware/SteamVR-for-Linux |
561 |
|
0 |
0 |
over 5 years ago |
0 |
|
179 |
|
|
| Issue tracker for the Linux port of SteamVR |
| pop-os/system76-power |
520 |
|
0 |
0 |
over 2 years ago |
0 |
|
107 |
gpl-3.0 |
Rust |
| System76 Power Management |
| TheMasonX/UnityPCSS |
494 |
|
0 |
0 |
over 6 years ago |
0 |
|
1 |
mit |
C# |
| Nvidia's PCSS soft shadow algorithm implemented in Unity |
| devkitPro/deko3d |
384 |
|
0 |
0 |
about 2 months ago |
0 |
|
1 |
zlib |
C++ |
| Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1) |
| mayankk2308/set-egpu |
369 |
|
0 |
0 |
over 5 years ago |
0 |
|
2 |
mit |
Shell |
| Display-agnostic acceleration of macOS applications using external GPUs. |