| wsl2ls/iOS_Tips |
825 |
|
0 |
0 |
over 5 years ago |
0 |
|
9 |
mit |
Objective-C |
| iOS的一些示例,持续更新中:1、AVFoundation 高仿微信相机拍摄和编辑 2、AVFoundation 人脸检测、实时滤镜、音视频编解码、GPUImage框架的使用等音视频相关内容 3、OpenGLES 4、LeetCode算法练习 5、iOS Crash防护和APM监控 6、WKWebView相关的内容 等........ |
| beltransen/velo2cam_calibration |
412 |
|
0 |
0 |
about 4 years ago |
0 |
|
1 |
gpl-2.0 |
C++ |
| Automatic Extrinsic Calibration Method for LiDAR and Camera Sensor Setups. ROS Package. |
| dhruvmisra/Pathfinding-Visualizer-ThreeJS |
364 |
|
0 |
0 |
over 3 years ago |
0 |
|
22 |
|
Vue |
| A visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input. |
| jbuckmccready/CavalierContours |
266 |
|
0 |
0 |
over 3 years ago |
0 |
|
24 |
mit |
C++ |
| 2D polyline library for offsetting, combining, etc. |
| PRiME-project/PRiMEStereoMatch |
213 |
|
0 |
0 |
over 3 years ago |
0 |
|
5 |
bsd-3-clause |
C++ |
| A heterogeneous and fully parallel stereo matching algorithm for depth estimation, implementing a local adaptive support weight (ADSW) Guided Image Filter (GIF) cost aggregation stage. Developed in both C++ and OpenCL. |
| jadarve/optical-flow-filter |
133 |
|
0 |
0 |
about 6 years ago |
0 |
|
2 |
bsd-3-clause |
Jupyter Notebook |
| A real time optical flow algorithm implemented on GPU |
| jbuckmccready/cavalier_contours |
97 |
|
0 |
1 |
over 2 years ago |
3 |
February 19, 2023 |
13 |
apache-2.0 |
Rust |
| 2D polyline/shape library for offsetting, combining, etc. |
| koba/overhead-camera-people-counter |
50 |
|
0 |
0 |
about 6 years ago |
0 |
|
2 |
gpl-3.0 |
C++ |
| People counting algorithm using an overhead video camera |
| santhosh-kumar/MultiCameraTracking |
50 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
|
C++ |
| Multi-camera tracking algorithm using OpenCv and intel IPP. |
| zhangxaochen/CuFusion |
50 |
|
0 |
0 |
almost 4 years ago |
0 |
|
4 |
other |
C++ |