| kmather73/NotHotdog-Classifier |
475 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
|
Jupyter Notebook |
| What would you say if I told you there is a app on the market that tell you if you have a hotdog or not a hotdog. |
| indjev99/Evolving-Snakes |
173 |
|
0 |
0 |
about 5 years ago |
0 |
|
0 |
other |
C++ |
| Snakes from the classical game are controlled by neural networks and evolve using a genetic algorithm. |
| MichaelJWelsh/bot-evolution |
128 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
mit |
Python |
| An interesting display of evolution through neural networks and a genetic algorithm |
| dmis-lab/KitcheNette |
25 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
apache-2.0 |
Python |
| KitcheNette: Predicting and Recommending Food Ingredient Pairings using Siamese Neural Networks |
| driescroons/snaike |
24 |
|
0 |
0 |
almost 5 years ago |
0 |
|
12 |
|
TypeScript |
| Snake controlled by a neural network, trained by a genetic algorithm. Built with Typescript, Tensorflow, HTML5s canvas element and React. |
| mraythree/SnakeGame |
18 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
|
Java |
| A classic game of snake that is controlled by a neural network and trained using a genetic algorithm |
| jianing-sun/Food-Detection-by-YOLOv2-with-Transfer-Learning |
15 |
|
0 |
0 |
about 7 years ago |
0 |
|
2 |
|
Jupyter Notebook |
| multi-object food detection system by DCNN and YOLOv2 strategy, with transferring features and class activation mapping, support mobilenet, mobilenetv2, resnet and darknet. |
| gufoe/Nevo |
14 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
|
JavaScript |
| Neural EVOlution acquarium |
| gakarak/FCN_MSCOCO_Food_Segmentation |
11 |
|
0 |
0 |
about 9 years ago |
0 |
|
0 |
apache-2.0 |
Python |
| Keras Fully Convolutional Neural Network MSCOCO Food Segmentation |
| RobSmithDev/NeuralNetworkGA1 |
11 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
|
C++ |
| Neural Network w/ Genetic Algorithms #1 (food and water) with Demo |