| fegennari/3DWorld |
1,027 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| 3D Procedural Game Engine Using OpenGL |
| revarbat/snappy-reprap |
368 |
|
0 |
0 |
about 7 years ago |
0 |
|
13 |
gpl-2.0 |
OpenSCAD |
| The world's most 3D printable 3D printer. (Guinness Book of World Records 2017 & 2018) |
| foostan/kbd |
359 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
Makefile |
| for building keyboard libraries |
| KeeganRen/FaceReconstruction |
304 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
apache-2.0 |
Makefile |
| Facial Landmark Detection and head pose compute use dlib, Real time Face Reconstruction use 3D Morphable Face Model fitting |
| vectozavr/pseudo3DEngine |
139 |
|
0 |
0 |
over 3 years ago |
0 |
|
9 |
|
Makefile |
| Simple pseudo-3d engine implementation. This code allows you to make two dimensional map and draw pseudo 3D image using Ray-Cast. |
| ezag/pyeuclid |
88 |
|
0 |
0 |
about 8 years ago |
0 |
|
14 |
|
Python |
| 2D and 3D maths module for Python |
| edap/ofxRaycaster |
54 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
|
Makefile |
| Plane, 2D and 3D Ray objects for openFrameworks.It checks for the intersection of a ray with a segment, a sphere, a triangle, a plane, an ofPrimitive, an ofPolyline an with an ofMesh. |
| elnormous/SoftwareRenderer |
31 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
unlicense |
C++ |
| Simple header-only C++ software renderer |
| edap/ofxPhyllotaxis |
24 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
Makefile |
| Phyllotaxis algorithm implementation for openFrameworks |
| uwe-creative-technology/CT_toolkit_sessions |
18 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
|
Makefile |
| example code for the Creative Technology Toolkit module on Creative Technology MSc at UWE Bristol |