| cvlab-stonybrook/SID |
80 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
Jupyter Notebook |
| Official implementation for ICCV19 "Shadow Removal via Shadow Image Decomposition" |
| eraserNut/MTMT |
73 |
|
0 |
0 |
over 3 years ago |
0 |
|
31 |
|
Python |
| Code for the CVPR 2020 paper "A Multi-task Mean Teacher for Semi-supervised Shadow Detection" |
| BruOp/3d_programming_references |
44 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
mit |
|
| Just a list of references for 3D programming |
| Xiaoming-Yu/ShadowRemoval |
12 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
mit |
MATLAB |
| MATLAB implementation of the paper "A New Shadow Removal Method using Color-Lines", CAIP 2017 |
| twang2218/material-design-toolkit |
8 |
|
0 |
0 |
almost 11 years ago |
0 |
|
0 |
apache-2.0 |
Java |
| Implementation of some building blocks for Material Design |
| chengzzi89/PaperCutOut |
8 |
|
0 |
0 |
over 5 years ago |
0 |
|
2 |
|
|
| 《PaperCutOut》 is a classic cartoon-style material with the theme of folded paper and paper cut. This texture will make the world of Minecraft look as good as a folded carton! In addition to the 3D shadow effect on the texture, there is also paper Rough. |
| tmodel-ccs2018/tmodel-ccs2018.github.io |
7 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
Python |
| Privacy-Preserving Dynamic Learning of Tor Network Traffic |
| zhling2020/RIS-GAN |
6 |
|
0 |
0 |
over 6 years ago |
0 |
|
3 |
|
Python |
| Code for RIS-GAN (AAAI 2020) |
| dunnkers/ember-polymer-paper |
5 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
JavaScript |
| Use Paper Elements Material Design in Ember! 🦋 |
| maciejgryka/shadow-gen |
5 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
|
Python |
| Shadow generation script for the ToG 2015 paper "Lerning to remove Soft Shadows" |