| gonglei007/GameDevMind |
3,724 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
Shell |
| 最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 |
| Arvtesh/UnityFx.Outline |
878 |
|
0 |
4 |
almost 3 years ago |
15 |
November 18, 2021 |
15 |
mit |
C# |
| Screen-space outlines for Unity3d. |
| keijiro/TestbedHDRP |
744 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
unlicense |
ShaderLab |
| Testbed project for Unity HDRP (High Definition Render Pipeline) |
| Looooong/Unity-SRP-VXGI |
568 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
mit |
C# |
| Voxel-based Global Illumination using Unity Scriptable Render Pipeline |
| Anatta336/driven-decals |
287 |
|
0 |
0 |
about 5 years ago |
0 |
|
9 |
mit |
C# |
| A mesh-based PBR decal system for Unity's universal render pipeline. |
| Endarren/Unity_Resources |
177 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
gpl-3.0 |
|
| A list of resources and tutorials for those doing programming in Unity. |
| beinteractive/LWRPAmbientOcclusion |
159 |
|
0 |
0 |
over 6 years ago |
0 |
|
5 |
|
C# |
| Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline |
| johannesugb/VolumetricLinesUnity |
142 |
|
0 |
0 |
about 4 years ago |
0 |
|
3 |
mit |
C# |
| Source of the Volumetric Lines Asset from Unity's Asset Store |
| beinteractive/LWRPShaders |
123 |
|
0 |
0 |
almost 6 years ago |
0 |
|
2 |
|
ShaderLab |
| A collection of high customizable unlit shaders for Lightweight Render Pipeline |
| Dinomite-Studios/unity-azure-pipelines-tasks |
116 |
|
0 |
0 |
almost 3 years ago |
0 |
|
37 |
mit |
TypeScript |
| Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines |