| nrdmn/awesome-zig |
981 |
|
0 |
0 |
over 2 years ago |
0 |
|
20 |
|
|
| gecko0307/dlib |
211 |
|
21 |
12 |
about 2 years ago |
73 |
August 30, 2023 |
3 |
bsl-1.0 |
D |
| Allocators, I/O streams, math, geometry, image and audio processing for D |
| SasLuca/rayfork |
208 |
|
0 |
0 |
over 5 years ago |
0 |
|
7 |
unlicense |
C |
| C99 Game Library. XNA-like. Single source. Platform Independent. Allocator Aware. |
| acomminos/wine-pba |
145 |
|
0 |
0 |
over 7 years ago |
0 |
|
33 |
lgpl-2.1 |
|
| Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games. |
| felixjones/gba-plusplus |
69 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
other |
C++ |
| C++ library for writing Game Boy Advance apps and games |
| jendrikillner/RustMatch3 |
21 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
other |
Rust |
| The Code for the Rust Game series by Jendrik Illner |
| caioteixeira/GameProgrammingBookmarks |
6 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
|
| My personal list of game programming bookmarks |