| fogleman/Craft |
10,025 |
|
0 |
0 |
over 2 years ago |
0 |
|
126 |
mit |
C |
| A simple Minecraft clone written in C using modern OpenGL (shaders). |
| domlysz/BlenderGIS |
6,984 |
|
0 |
0 |
over 2 years ago |
0 |
|
257 |
gpl-3.0 |
Python |
| Blender addons to make the bridge between Blender and geographic data |
| s-macke/VoxelSpace |
5,657 |
|
0 |
0 |
about 3 years ago |
0 |
|
3 |
mit |
C |
| Terrain rendering algorithm in less than 20 lines of code |
| fogleman/Minecraft |
4,986 |
|
0 |
0 |
about 3 years ago |
0 |
|
72 |
mit |
Python |
| Simple Minecraft-inspired program using Python and Pyglet |
| veloren/veloren |
4,882 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
gpl-3.0 |
Rust |
| An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page. |
| TokisanGames/Terrain3D |
3,648 |
|
0 |
0 |
about 2 months ago |
0 |
|
73 |
mit |
C++ |
| A high performance, editable terrain system for Godot 4. |
| mewo2/terrain |
2,758 |
|
0 |
0 |
over 9 years ago |
0 |
|
1 |
other |
JavaScript |
| Fantasy map generator |
| google/earthenterprise |
2,559 |
|
0 |
0 |
over 3 years ago |
0 |
|
252 |
apache-2.0 |
C++ |
| Google Earth Enterprise - Open Source |
| ANYbotics/grid_map |
2,343 |
|
0 |
0 |
about 2 years ago |
0 |
|
132 |
bsd-3-clause |
C++ |
| Universal grid map library for mobile robotic mapping |
| Zylann/godot_voxel |
2,165 |
|
0 |
0 |
about 2 years ago |
0 |
|
156 |
other |
C++ |
| Voxel module for Godot Engine |