| Emupedia/emupedia.github.io |
754 |
|
0 |
0 |
over 2 years ago |
0 |
|
15 |
other |
JavaScript |
| The purpose of Emupedia is to serve as a nonprofit meta-resource, hub and community for those interested mainly in video game preservation which aims to digitally collect, archive and preserve games and software to make them available online accessible by a user-friendly UI that simulates several retro operating systems for educational purposes. |
| drewblaisdell/conway |
108 |
|
0 |
0 |
over 11 years ago |
0 |
|
4 |
mit |
JavaScript |
| real-time, persistent, multiplayer version of Conway's Game of Life |
| dmcinnes/dead-valley |
33 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
|
JavaScript |
| HTML5 Grand Theft Auto style Zombie Survival Game |
| chrisjensenuk/DrawSvg |
28 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
JavaScript |
| An experimental touch based game using HTML, SVG & Javascript. Using Underscore.js, Backbone.js, Raphael, RequireJS, jQuery, iPad |
| igorski/zCanvas |
21 |
|
2 |
2 |
about 2 years ago |
54 |
June 11, 2022 |
0 |
mit |
TypeScript |
| JavaScript library for interacting with HTML5 Canvas drawables as if they were separate animatable, interactive objects, mobile friendly and excellent as a lightweight game rendering engine. |
| ganoninc/winerror-simulator |
16 |
|
0 |
0 |
almost 3 years ago |
0 |
|
6 |
mit |
JavaScript |
| A Windows XP error simulator |
| LeonardoVal/ludorum.js |
13 |
|
0 |
0 |
about 4 years ago |
0 |
|
7 |
other |
JavaScript |
| A board game framework, focused not on graphics or user interfaces, but on artificial players design, implementation and testing. |
| TumbleweedJS/TumbleweedJS |
6 |
|
0 |
0 |
over 12 years ago |
0 |
|
0 |
other |
JavaScript |
| modular HTML5 game framework |