| Orama-Interactive/Pixelorama |
5,750 |
|
0 |
0 |
about 2 years ago |
0 |
|
35 |
mit |
GDScript |
| A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web! |
| nesbox/TIC-80 |
4,584 |
|
0 |
0 |
about 2 years ago |
1 |
January 16, 2022 |
264 |
mit |
C |
| TIC-80 is a fantasy computer for making, playing and sharing tiny games. |
| PixelVision8/PixelVision8 |
1,464 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
ms-pl |
C# |
| Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame. |
| elringus/sprite-dicing |
1,239 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
C# |
| Unity tool for lossless compression of sprite textures with identical areas |
| PixiEditor/PixiEditor |
1,177 |
|
0 |
0 |
about 2 years ago |
0 |
|
83 |
lgpl-3.0 |
C# |
| PixiEditor is a lightweight pixel art editor made with .NET 7 |
| mitchcurtis/slate |
1,125 |
|
0 |
0 |
over 1 year ago |
0 |
|
38 |
gpl-3.0 |
C++ |
| Pixel Art Editor |
| morgan3d/quadplay |
854 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
JavaScript |
| The quadplay✜ fantasy console |
| woguan/Legend-Wings |
457 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
|
Swift |
| iOS Swift Game - Push SpriteKit to the limit |
| cmilr/DeadSimple-Pixel-Perfect-Camera |
187 |
|
0 |
0 |
about 5 years ago |
0 |
|
0 |
mit |
C# |
| An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy. |
| paladin-t/b8 |
166 |
|
0 |
0 |
about 4 years ago |
0 |
|
13 |
|
|
| BASIC8 - The Fantasy Computer/Console! |