| Anuken/Mindustry |
20,378 |
|
0 |
0 |
about 2 years ago |
0 |
|
178 |
gpl-3.0 |
Java |
| The automation tower defense RTS |
| OpenRA/OpenRA |
13,802 |
|
0 |
0 |
about 2 years ago |
1 |
January 01, 1900 |
1,550 |
gpl-3.0 |
C# |
| Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X. |
| spring/spring |
3,373 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
other |
C++ |
| A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/ |
| Warzone2100/warzone2100 |
2,931 |
|
0 |
0 |
about 2 years ago |
0 |
|
432 |
gpl-2.0 |
C++ |
| Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+ |
| eduard-permyakov/permafrost-engine |
2,552 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
gpl-3.0 |
C |
| An OpenGL RTS game engine written in C |
| beyond-all-reason/Beyond-All-Reason |
1,360 |
|
0 |
0 |
about 2 years ago |
0 |
|
365 |
other |
Lua |
| www.beyondallreason.info |
| SnpM/LockstepFramework |
1,259 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C# |
| Framework for lockstep RTS, TD, and MOBA games. |
| OpenSAGE/OpenSAGE |
1,241 |
|
0 |
0 |
about 2 years ago |
0 |
|
75 |
other |
C# |
| OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA. |
| Unvanquished/Unvanquished |
920 |
|
0 |
0 |
about 2 years ago |
0 |
|
646 |
other |
C++ |
| An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL) |
| OpenHV/OpenHV |
769 |
|
0 |
0 |
about 2 years ago |
0 |
|
36 |
gpl-3.0 |
C# |
| An Open Source Pixelart Science-Fiction Real-Time-Strategy game |