| OpenRA/OpenRA |
13,802 |
|
0 |
0 |
about 2 years ago |
1 |
January 01, 1900 |
1,550 |
gpl-3.0 |
C# |
| Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X. |
| spring/spring |
3,373 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
other |
C++ |
| A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/ |
| eduard-permyakov/permafrost-engine |
2,552 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
gpl-3.0 |
C |
| An OpenGL RTS game engine written in C |
| Kromster80/kam_remake |
307 |
|
0 |
0 |
almost 4 years ago |
0 |
|
96 |
agpl-3.0 |
Pascal |
| "KaM Remake" is an RTS game remake written in Delphi from scratch. |
| symphony-of-empires/symphony-of-empires |
102 |
|
0 |
0 |
almost 3 years ago |
0 |
|
17 |
gpl-3.0 |
C++ |
| Symphony of the Empires is a RTS strategy game and map game. |
| acoto87/war1 |
79 |
|
0 |
0 |
almost 6 years ago |
0 |
|
2 |
zlib |
C |
| A remake of Warcraft: Orcs & Humans written in C |
| lolleko/voxelscape |
9 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
mit |
C++ |
| Custom voxel engine with RTS game |