| mholt/archiver |
4,170 |
|
0 |
713 |
about 2 years ago |
26 |
November 22, 2021 |
11 |
mit |
Go |
| Easily create & extract archives, and compress & decompress files of various formats |
| pgbackrest/pgbackrest |
2,051 |
|
0 |
0 |
about 2 years ago |
0 |
|
72 |
other |
C |
| Reliable PostgreSQL Backup & Restore |
| powturbo/TurboBench |
288 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
|
C |
| Compression Benchmark |
| mw99/DataCompression |
237 |
|
6 |
0 |
over 3 years ago |
9 |
June 29, 2022 |
3 |
apache-2.0 |
Swift |
| Swift libcompression wrapper as an extension for the Data type (GZIP, ZLIB, LZFSE, LZMA, LZ4, deflate, RFC-1950, RFC-1951, RFC-1952) |
| mjebrahimi/EasyCompressor |
225 |
|
0 |
1 |
about 2 years ago |
10 |
March 20, 2021 |
14 |
mit |
C# |
| ⚡ A compression library that implements many compression algorithms such as LZ4, Zstd, LZMA, Snappy, Brotli, GZip, and Deflate. It helps you to improve performance by reducing Memory Usage and Network Traffic for caching. |
| tsolomko/SWCompression |
212 |
|
3 |
0 |
over 2 years ago |
60 |
February 20, 2023 |
6 |
mit |
Swift |
| A Swift framework for working with compression, archives and containers. |
| gtreshchev/RuntimeArchiver |
67 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
mit |
C++ |
| Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats. |
| JohannesEbke/protobuf-zerocopy-compression |
19 |
|
0 |
0 |
almost 13 years ago |
0 |
|
1 |
other |
C++ |
| Some Compression streams (gzip, snappy, lz4) implementing the ZeroCopy Interface from Google(TM) protobuf 2.4.1 |
| blkcatman/StreamingMesh |
15 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| alphaonex86/debug-devel |
9 |
|
0 |
0 |
over 10 years ago |
0 |
|
0 |
|
C++ |
| Testing tools (binary/text) for RS232, QTcpSocket, QLocalSocket |