| SteveMacenski/spatio_temporal_voxel_layer |
559 |
|
0 |
0 |
about 2 years ago |
0 |
|
12 |
lgpl-2.1 |
C++ |
| A new voxel layer leveraging modern 3D graphics tools to modernize navigation environmental representations |
| Forceflow/cuda_voxelizer |
507 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
mit |
C++ |
| CUDA Voxelizer to convert polygon meshes into annotated voxel grids |
| wwwtyro/vixel |
234 |
|
0 |
1 |
almost 5 years ago |
9 |
May 30, 2021 |
3 |
unlicense |
JavaScript |
| A WebGL voxel path tracer |
| davidstutz/mesh-voxelization |
227 |
|
0 |
0 |
about 4 years ago |
0 |
|
1 |
|
C++ |
| C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes. |
| stoyannk/voxels |
223 |
|
0 |
0 |
almost 10 years ago |
0 |
|
1 |
other |
C++ |
| Voxels Library - C++ library for voxel manipulation and polygonization |
| skanti/Scan2CAD |
203 |
|
0 |
0 |
over 5 years ago |
0 |
|
5 |
other |
C++ |
| [CVPR'19] Dataset and code used in the research project Scan2CAD: Learning CAD Model Alignment in RGB-D Scans |
| risteon/blender_kitti |
67 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
Python |
| Render large point clouds and voxel grids with blender. |
| rajabala/Volumetric-Particles-For-Unity |
57 |
|
0 |
0 |
almost 11 years ago |
0 |
|
0 |
|
C# |
| A volumetric particle system for Unity3D. |
| mdfirman/voxlets |
51 |
|
0 |
0 |
about 8 years ago |
0 |
|
2 |
|
Jupyter Notebook |
| Code for the upcoming CVPR 2016 paper |
| pulimeng/DeepDrug3D |
46 |
|
0 |
0 |
about 5 years ago |
0 |
|
1 |
gpl-3.0 |
Python |
| A convolutional neural network for classifying binding pockets based on spatial and chemical information extracted from the pockets. |