| sepandhaghighi/pycm |
1,413 |
|
5 |
13 |
about 2 years ago |
44 |
June 07, 2023 |
12 |
mit |
Python |
| Multi-class confusion matrix library in Python |
| Kotlin/multik |
595 |
|
0 |
4 |
about 2 years ago |
8 |
May 28, 2023 |
60 |
apache-2.0 |
Kotlin |
| ARM-software/optimized-routines |
510 |
|
0 |
0 |
about 2 years ago |
0 |
|
7 |
other |
C |
| Optimized implementations of various library functions for ARM architecture processors |
| rust-lang/libm |
468 |
|
244 |
250 |
over 2 years ago |
14 |
October 06, 2023 |
47 |
apache-2.0 |
Rust |
| A port of MUSL's libm to Rust. |
| plumatic/hiphip |
309 |
|
0 |
0 |
almost 3 years ago |
3 |
February 10, 2020 |
1 |
|
Clojure |
| hiphip (array)! simple, performant array manipulation in Clojure |
| templexxx/reedsolomon |
263 |
|
39 |
25 |
about 3 years ago |
4 |
December 17, 2019 |
0 |
mit |
Go |
| Reed-Solomon Erasure Code engine in Go, could more than 15GB/s per core |
| holiman/uint256 |
250 |
|
0 |
1,424 |
over 2 years ago |
18 |
November 27, 2023 |
6 |
bsd-3-clause |
Go |
| Fixed size 256-bit math library |
| SimonWaldherr/golang-benchmarks |
120 |
|
0 |
0 |
over 2 years ago |
7 |
April 03, 2026 |
0 |
mit |
Go |
| Go(lang) benchmarks - (measure the speed of golang) |
| mhutch/Mono.GameMath |
88 |
|
0 |
0 |
about 5 years ago |
0 |
|
4 |
|
C# |
| Optimized math for games, based on XNA APIs |
| JamesYang007/FastAD |
81 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
mit |
C++ |
| FastAD is a C++ implementation of automatic differentiation both forward and reverse mode. |