| cmu462/Scotty3D |
218 |
|
0 |
0 |
over 5 years ago |
0 |
|
4 |
|
C |
| 3D graphics software for mesh editing, path tracing, and animation |
| aras-p/ToyMeshPathTracer |
105 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
|
C++ |
| Toy Mesh Path Tracer that I used as a base for job interview tasks |
| ppwwyyxx/Ray-Tracing-Engine |
94 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
mit |
C++ |
| A Photorealistic 3D Rendering Engine |
| NVIDIA/rtx_compute_samples |
62 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
bsd-3-clause |
C++ |
| RTX compute samples |
| Twinklebear/dxr-ao-bake |
46 |
|
0 |
0 |
about 4 years ago |
0 |
|
1 |
mit |
C++ |
| A demo of ambient occlusion map baking using DXR |
| Monsho/D3D12Samples |
43 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
Roff |
| straaljager/GPU-path-tracing-with-CUDA-tutorial-2 |
42 |
|
0 |
0 |
about 6 years ago |
0 |
|
1 |
|
Cuda |
| Basic CUDA path tracer with triangle mesh support |
| hashicorp/consul-demo-tracing |
29 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mpl-2.0 |
HCL |
| Examples using Distributed tracing with Datadog and Jaeger for Consul Service Mesh |
| i-saint/OpenSubdivForUnity |
27 |
|
0 |
0 |
about 9 years ago |
0 |
|
0 |
|
C# |
| rvignolo/RayTracing.jl |
12 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
Julia |
| High performance cyclic ray tracing algorithm for neutron transport in Julia. |