| ssloy/tinyraytracer |
4,594 |
|
0 |
0 |
almost 3 years ago |
0 |
|
14 |
|
C++ |
| A brief computer graphics / rendering course |
| DiligentGraphics/DiligentEngine |
3,182 |
|
0 |
0 |
about 2 years ago |
0 |
|
19 |
apache-2.0 |
Batchfile |
| A modern cross-platform low-level graphics library and rendering framework |
| NVIDIAGameWorks/Falcor |
2,244 |
|
0 |
0 |
over 2 years ago |
0 |
|
28 |
other |
C++ |
| Real-Time Rendering Framework |
| ssloy/tinykaboom |
2,214 |
|
0 |
0 |
about 3 years ago |
0 |
|
2 |
|
C++ |
| A brief computer graphics / rendering course |
| gkjohnson/three-mesh-bvh |
2,097 |
|
8 |
99 |
over 2 years ago |
55 |
October 08, 2023 |
66 |
mit |
JavaScript |
| A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes. |
| f3d-app/f3d |
2,090 |
|
0 |
0 |
about 2 years ago |
1 |
March 03, 2021 |
167 |
bsd-3-clause |
C++ |
| Fast and minimalist 3D viewer. |
| ekzhang/graphics-workshop |
1,669 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
mit |
GLSL |
| Learn computer graphics by writing GPU shaders! |
| gkjohnson/three-gpu-pathtracer |
1,133 |
|
0 |
4 |
about 2 years ago |
16 |
July 21, 2023 |
123 |
mit |
JavaScript |
| Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. |
| amerkoleci/Vortice.Windows |
912 |
|
1 |
34 |
about 2 years ago |
206 |
November 17, 2023 |
2 |
mit |
C# |
| .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput. |
| vkoskiv/c-ray |
743 |
|
0 |
0 |
about 2 years ago |
0 |
|
17 |
mit |
C |
| c-ray is a small, simple path tracer written in C |