| Shalev-Lifshitz/STEVE-1 |
113 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
Python |
| STEVE-1: A Generative Model for Text-to-Behavior in Minecraft |
| huzpsb/AIAClient |
43 |
|
0 |
0 |
about 3 years ago |
0 |
|
2 |
agpl-3.0 |
Java |
| 一个旨在打破垄断的开源人工智能反作弊项目。检测MC中杀戮光环的使用。A bukkit/spigot plugin that detects killaura cheat in minecraft servers,featuring open-source,cloud-calculation&AI. |
| ashtanmistal/minecraftUBC |
17 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
gpl-2.0 |
Python |
| Transforming UBC's Vancouver Campus into a Minecraft world through the use of geospatial data processing and machine learning. |
| imfunniee/pymine |
14 |
|
0 |
0 |
almost 7 years ago |
0 |
|
1 |
|
Python |
| python learns to play minecraft (TOTALLY not copying https://github.com/Sentdex/pygta5 😂) |
| RandomGamingDev/MCSkinsGen |
6 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
Jupyter Notebook |
| A repository for a Minecraft skin generator based off of Stable Diffusion v1.5. It's trained off of Stable Diffusion and uses data scraped with https://github.com/RandomGamingDev/mcskins-net-scraper |
| louis030195/prismarine-gym |
5 |
|
0 |
0 |
over 5 years ago |
0 |
|
4 |
mit |
TypeScript |
| train minecraft agents using reinforcement learning (inspired by https://gym.openai.com/) |