| recastnavigation/recastnavigation |
6,017 |
|
0 |
0 |
about 2 years ago |
0 |
|
80 |
zlib |
C++ |
| Industry-standard navigation-mesh toolset for games |
| DanielChappuis/reactphysics3d |
1,388 |
|
0 |
0 |
about 2 years ago |
0 |
|
97 |
zlib |
C++ |
| Open source C++ physics engine library in 3D |
| AdultLink/TexturePanner |
598 |
|
0 |
0 |
about 4 years ago |
0 |
|
2 |
mit |
C# |
| This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures |
| IRCSS/MatrixVFX |
357 |
|
0 |
0 |
about 4 years ago |
0 |
|
3 |
mit |
ShaderLab |
| A realtime Matrix VFX Shader in Unity 3D |
| AdultLink/HoloShield |
356 |
|
0 |
0 |
over 7 years ago |
0 |
|
2 |
mit |
GLSL |
| Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes. |
| bonsairobo/building-blocks |
296 |
|
0 |
8 |
about 4 years ago |
12 |
September 23, 2021 |
9 |
mit |
Rust |
| A voxel library for real-time applications. |
| ppiastucki/recast4j |
231 |
|
2 |
3 |
about 2 years ago |
27 |
February 18, 2023 |
2 |
zlib |
Java |
| Java Port of Recast & Detour navigation mesh toolset |
| hugoscurti/mesh-cutter |
123 |
|
0 |
0 |
about 7 years ago |
0 |
|
3 |
mit |
C# |
| Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0 |
| caosdoar/Fornos |
75 |
|
0 |
0 |
over 7 years ago |
0 |
|
2 |
|
C++ |
| GPU Texture Baking Tool |
| irajsb/UE4_Assimp |
68 |
|
0 |
0 |
about 3 years ago |
0 |
|
2 |
mit |
C++ |
| Assimp mesh importer for Unreal Engine |