| jneilliii/OctoPrint-BedLevelVisualizer |
351 |
|
0 |
0 |
about 2 years ago |
0 |
|
43 |
mit |
JavaScript |
| mikewesthad/navmesh |
312 |
|
1 |
4 |
over 2 years ago |
10 |
August 04, 2021 |
26 |
mit |
JavaScript |
| A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2 |
| unity3d-jp/USDForUnity |
264 |
|
0 |
0 |
about 8 years ago |
0 |
|
13 |
mit |
C++ |
| USD importer & exporter plugin for Unity |
| code4game/glTFForUE4 |
259 |
|
0 |
0 |
about 3 years ago |
0 |
|
5 |
mit |
C++ |
| Import glTF 2.0 in Unreal Engine 4 & 5 |
| sideeffects/HoudiniEngineForUnreal-v2 |
250 |
|
0 |
0 |
over 4 years ago |
0 |
|
82 |
other |
C++ |
| Houdini Engine Plugin for Unreal Engine 4 - Version 2 |
| Deams51/CoverGenerator-UE4 |
211 |
|
0 |
0 |
over 3 years ago |
0 |
|
7 |
mit |
C++ |
| A dynamic cover point generator plugin for Unreal Engine 4. |
| vizorvr/patches |
151 |
|
0 |
0 |
almost 6 years ago |
0 |
|
300 |
mit |
JavaScript |
| Patches is a visual programming editor for building WebVR and WebGL experiences. |
| jinsek/MightyTerrainMesh |
134 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
mit |
C# |
| A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture. |
| cloudofoz/godot-deformablemesh |
129 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
GDScript |
| Addon to deform 3D meshes using customizable deformers at run-time. |
| Zylann/godot_terrain_plugin |
114 |
|
0 |
0 |
over 7 years ago |
0 |
|
9 |
|
GDScript |
| 3D Terrain plugin for Godot Engine [NO LONGER MAINTAINED] |