| Gamua/Starling-Framework |
2,763 |
|
0 |
0 |
almost 3 years ago |
0 |
|
88 |
other |
ActionScript |
| The Cross Platform Game Engine |
| StarlingGraphics/Starling-Extension-Graphics |
286 |
|
0 |
0 |
about 9 years ago |
0 |
|
34 |
mit |
ActionScript |
| flash.display.Graphics style extension for the Starling Flash GPU rendering framework |
| openfl/starling |
232 |
|
5 |
8 |
over 2 years ago |
60 |
April 03, 2019 |
10 |
other |
Haxe |
| Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe |
| jozefchutka/YCanvas |
115 |
|
0 |
0 |
over 11 years ago |
0 |
|
3 |
mit |
ActionScript |
| YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling. |
| Varnius/StarlingDynamicShadows2D |
21 |
|
0 |
0 |
about 10 years ago |
0 |
|
0 |
|
ActionScript |
| Starling deferred renderer sample project |
| TobiasHeidingsfeld/YMXML |
20 |
|
0 |
0 |
almost 12 years ago |
0 |
|
0 |
|
ActionScript |