| xibyte/jsketcher |
1,360 |
|
0 |
0 |
over 2 years ago |
0 |
|
38 |
other |
JavaScript |
| Parametric 2D and 3D modeler written in pure javascript |
| vydd/sketch |
1,338 |
|
0 |
0 |
about 2 years ago |
0 |
|
34 |
mit |
Common Lisp |
| A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more. |
| idrawjs/idraw |
804 |
|
0 |
0 |
about 2 years ago |
0 |
|
6 |
mit |
TypeScript |
| A simple JavaScript framework for Drawing on the web.(一个面向Web绘图的JavaScript框架) |
| GerhardR/kfusion |
173 |
|
0 |
0 |
about 11 years ago |
0 |
|
4 |
other |
C++ |
| This is an implementation sketch of the KinectFusion system described by Newcombe et al. |
| villares/Resources-for-teaching-programming |
84 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
|
HTML |
| Resources for teaching programming for artists, designers and architects |
| kestrelm/Creature_Unity |
49 |
|
0 |
0 |
about 6 years ago |
0 |
|
2 |
apache-2.0 |
C# |
| 2D Skeletal Animation Unity Runtimes for Creature |
| gregtatum/sketch-delaunay |
19 |
|
0 |
0 |
over 10 years ago |
0 |
|
0 |
|
JavaScript |
| A quick sketch demonstrating delaunay triangulation using 2d canvas |
| kewlsak/ConnectTheDots |
19 |
|
0 |
0 |
about 8 years ago |
0 |
|
1 |
|
Python |
| sayhitosandy/2D-to-3D |
8 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
|
Matlab |
| 2D Cartoon Sketches to 3D Models |
| mounika-v/Rigging-sketches-for-2D-character-animation |
7 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
C++ |
| To automate the rigging process of 2D skeletal animation, we finetuned a human pose estimation model to work for sketches as well. The data mimics the COCO Dataset and is generated from a mesh contraction method. |