| hollance/neural-engine |
1,767 |
|
0 |
0 |
about 2 years ago |
0 |
|
6 |
mit |
|
| Everything we actually know about the Apple Neural Engine (ANE) |
| wangjwchn/MetalAcc |
239 |
|
0 |
0 |
over 7 years ago |
0 |
|
3 |
mit |
Swift |
| GPU-based media processing library using Metal written in Swift |
| ollix/MetalNanoVG |
182 |
|
0 |
0 |
over 3 years ago |
0 |
|
8 |
mit |
C |
| The Metal port of NanoVG. |
| marnovo/macOS-eGPU-CUDA-guide |
178 |
|
0 |
0 |
over 5 years ago |
0 |
|
5 |
mit |
Shell |
| Set up CUDA for machine learning (and gaming) on macOS using a NVIDIA eGPU |
| rsnemmen/OpenCL-examples |
80 |
|
0 |
0 |
almost 5 years ago |
0 |
|
1 |
|
Objective-C++ |
| Simple OpenCL examples for exploiting GPU computing |
| khronokernel/What-s-new-in-macOS-Catalina |
61 |
|
0 |
0 |
about 6 years ago |
0 |
|
1 |
|
|
| octoml/Apple-M1-BERT |
61 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
Python |
| hollance/metal-gpgpu |
58 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
|
|
| Collection of notes on how to use Apple’s Metal API for compute tasks |
| 51Degrees/Renderer |
40 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
JavaScript |
| Mozilla Open Source 2 licenced JavaScript project to return the GPU renderer string for iPhone and iPad using a combination of WebGL for pre iOS 12.2 and GPU hashing for iOS 12.2 or greater. |
| reignstudios/Orbital-Framework |
38 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C# |
| Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast) |