| appleseedhq/appleseed |
2,108 |
|
0 |
0 |
over 2 years ago |
0 |
|
456 |
mit |
C++ |
| A modern open source rendering engine for animation and visual effects |
| newyellow/Unity-Runtime-Animation-Recorder |
341 |
|
0 |
0 |
almost 6 years ago |
0 |
|
7 |
mit |
C# |
| Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format. |
| krathjen/studiolibrary |
299 |
|
0 |
0 |
over 2 years ago |
0 |
|
133 |
lgpl-3.0 |
Mathematica |
| Studio Library |
| eoyilmaz/stalker |
177 |
|
1 |
0 |
over 3 years ago |
105 |
August 03, 2022 |
2 |
lgpl-3.0 |
Python |
| Production Asset Management System |
| AutodeskRoboticsLab/Mimic |
160 |
|
0 |
0 |
over 2 years ago |
0 |
|
21 |
|
Python |
| An open-source Maya plugin for controlling Industrial Robots. Written in Python 3. |
| PeregrineLabs/Ecosystem |
154 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
other |
CMake |
| A cross-platform environment management system for VFX/animation production plus R&D |
| Autodesk/animx |
153 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
other |
C++ |
| A project to make it easier for people to use Maya animation in their tools and pipelines. |
| morganloomis/ml_tools |
148 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
mit |
Python |
| Animation and Rigging tools for Autodesk Maya |
| AKEric/skinner |
139 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
other |
Python |
| Skin export / import tools for Autodesk Maya |
| eoyilmaz/anima |
126 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
mit |
Python |
| VFX & Animation Pipeline Library |