| luzexi/Unity3DAIBehaviorTree |
189 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
|
C# |
| 专为Unity3D打造的AI行为树 |
| rabauke/trng4 |
110 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
bsd-3-clause |
C++ |
| state of the art C++ pseudo-random number generator library for sequential and parallel Monte Carlo simulations |
| ralna/spral |
95 |
|
0 |
0 |
about 2 years ago |
0 |
|
18 |
other |
Fortran |
| Sparse Parallel Robust Algorithms Library |
| aloysius-lim/bigrf |
91 |
|
2 |
1 |
over 10 years ago |
1 |
May 16, 2014 |
4 |
|
R |
| Random forests for R for large data sets, optimized with parallel tree-growing and disk-based memory |
| miraisolutions/rTRNG |
19 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
gpl-3.0 |
C++ |
| R package providing access and examples to TRNG C++ library |
| lorenzhs/wrs |
11 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| Parallel Weighted Random Sampling |
| tenthousandfailures/improving-constrained-random |
10 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
gpl-3.0 |
Tcl |
| Implementation of a proposed method to improve constrained random simulation |
| cschwan/hep-mc |
8 |
|
0 |
0 |
over 5 years ago |
0 |
|
2 |
gpl-3.0 |
C++ |
| A C++11 Template Library for Monte Carlo Integration |
| christopherosthues/recompression |
7 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
apache-2.0 |
C++ |
| Recompression technique of Artur Jez |
| quells/Squall |
5 |
|
0 |
0 |
about 5 years ago |
0 |
|
0 |
mit |
Swift |
| A pseudo-random number generator written in Swift. |