| SFML/SFML |
9,361 |
|
0 |
0 |
about 2 years ago |
1 |
March 24, 2020 |
171 |
zlib |
C++ |
| Simple and Fast Multimedia Library |
| OGRECave/ogre-next |
915 |
|
0 |
1 |
about 2 years ago |
3 |
July 18, 2022 |
106 |
other |
C++ |
| aka ogre v2 - scene-oriented, flexible 3D C++ engine |
| Intel-Media-SDK/MediaSDK |
883 |
|
0 |
0 |
over 2 years ago |
0 |
|
174 |
mit |
C++ |
| The Intel® Media SDK |
| NASAWorldWind/WorldWindJava |
687 |
|
0 |
0 |
over 2 years ago |
1 |
February 17, 2021 |
150 |
other |
Java |
| The NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java. |
| powervr-graphics/Native_SDK |
643 |
|
0 |
0 |
over 2 years ago |
0 |
|
17 |
mit |
C++ |
| C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications |
| microsoft/DXUT |
396 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C++ |
| DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes. |
| flingengine/FlingEngine |
305 |
|
0 |
0 |
over 3 years ago |
0 |
|
17 |
mit |
C++ |
| A Vulkan game engine with a focus on data oriented design |
| ddiakopoulos/polymer |
295 |
|
0 |
0 |
over 2 years ago |
0 |
|
17 |
bsd-3-clause |
C++ |
| 🎨 graphics/interaction prototyping sandbox |
| NASAWorldWind/WorldWindAndroid |
239 |
|
0 |
0 |
over 3 years ago |
0 |
|
110 |
other |
Java |
| The NASA WorldWind Java SDK for Android (WWA) includes the library, examples and tutorials for building 3D virtual globe applications for phones and tablets. |
| google/amber |
180 |
|
0 |
0 |
over 2 years ago |
0 |
|
71 |
apache-2.0 |
C++ |
| Amber is a multi-API shader test framework |