| MKXJun/DirectX11-With-Windows-SDK |
1,343 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| 现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x |
| microsoft/DirectX-Headers |
490 |
|
0 |
0 |
about 2 years ago |
0 |
|
17 |
mit |
C |
| Official DirectX headers available under an open source license |
| microsoft/DXUT |
396 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C++ |
| DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes. |
| GPUOpen-Tools/gpu_performance_api |
234 |
|
0 |
0 |
over 2 years ago |
0 |
|
27 |
mit |
C++ |
| GPU Performance API for AMD GPUs |
| matt77hias/RasterTek |
113 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
|
C++ |
| DirectX 11 Tutorials |
| attilaz/horde3d-x |
83 |
|
0 |
0 |
about 12 years ago |
0 |
|
5 |
|
C++ |
| a simple but powerful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress |
| Noesis/Managed |
83 |
|
0 |
17 |
over 2 years ago |
55 |
October 03, 2023 |
5 |
other |
C# |
| NoesisGUI Managed SDK |
| MKXJun/Rubik-Cube |
43 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
|
C++ |
| 魔方游戏,包含DirectX9、DirectX11、JavaScript(WebGL)三种实现版本 |
| uberpixel/Rayne |
42 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C++ |
| Multiplatform 3D game engine. |
| CHINA-JIGE/Noise3D-DirectX11 |
21 |
|
0 |
0 |
almost 6 years ago |
0 |
|
2 |
|
C++ |
| 基于D3D11的渲染引擎 |